Terranis
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Terranis
Name: Terranis.
Class: 2nd Class Planet, Stronghold
Atmosphere: Breathable.
Climate: Varies.
Terrain Type: Varies.
Native Species: Kirishiacs (Extinct).
Immigrated Species: Many, predominately humans.
Affiliation: Contested.
Government: The Zuflucht Emergency Order
Places of Interest:
Description:
Zuflucht and the Wall
Hundreds of years before the first human settlers fleeing the war arrived to the world, the planet known as Terranis was once the home of a race called the Kirishiacs. An ancient race, and what little is known about them comes from the ruins spread across the planet. The largest of the ruins, discovered by human settlers a decade ago, was a largely intact city with a strange, ancient device in the heart of it. The humans built around it, powering their city and machines with it, building into and repairing the dead place. This city would be called Zuflucht.
Soon, other races began to filter in through the portals, and not long after that the Armies of the Gods got word of the city and its power source. Each army, with its own goals in mind, sent representatives to the city to buy the power source. But the inhabitants would not give up the Heart, and so the Siege began.
Out of fear if the other armies seized the crystal, the generals sent their soldiers to seize the city, clashing with one another and the Zufluchtites as well. But the people of the city knew it well, and used the ancient machines to build a great wall, sealing themselves in and the armies of the Gods out. Still, they clash with one another and the city, trying to breach its Great Wall.
Ort des Todes
The Place of Death, the land south of the city lives up to its name. A place where only black sand sits, undisturbed save for the marching feet of the armies of Exitius, the landscape looks like a wasteland.
Ende Forest
To the north of the city, the forests were the place where the armies of Anima settled. Twisting the native wildlife around them, the forest rose to heights that rivaled the city. Along with the trees and plants, the animals were transformed as well, making them ideal war beasts, and turning the jungle into a living nightmare.
The Zitadelle
The pinnacle of order to the east, the city of Aeon is a prime example of his attitudes. Every street, building, and plant has been laid out perfectly, creating a uniform and unchanging land, the weather always staying the same as well.
The Ort Andern
And finally, to the west of the city lies the Changing Lands, a place where the ground convulses, ripping itself apart and transforming constantly. Plants and animals blend and transform as well, while whole chunks of the land fly into the air and crush with exceeding randomness.
Class: 2nd Class Planet, Stronghold
Atmosphere: Breathable.
Climate: Varies.
Terrain Type: Varies.
Native Species: Kirishiacs (Extinct).
Immigrated Species: Many, predominately humans.
Affiliation: Contested.
Government: The Zuflucht Emergency Order
Places of Interest:
- Zuflucht - City, Capital
- The Wall - North, South, East, West Sections
- Ort des Todes - Exitius Controlled
- Ende Forest - Anima Controlled
- The Zitadelle - Aeon Controlled
- The Ort Andern - Chaos Controlled
Description:
Zuflucht and the Wall
Hundreds of years before the first human settlers fleeing the war arrived to the world, the planet known as Terranis was once the home of a race called the Kirishiacs. An ancient race, and what little is known about them comes from the ruins spread across the planet. The largest of the ruins, discovered by human settlers a decade ago, was a largely intact city with a strange, ancient device in the heart of it. The humans built around it, powering their city and machines with it, building into and repairing the dead place. This city would be called Zuflucht.
Soon, other races began to filter in through the portals, and not long after that the Armies of the Gods got word of the city and its power source. Each army, with its own goals in mind, sent representatives to the city to buy the power source. But the inhabitants would not give up the Heart, and so the Siege began.
Out of fear if the other armies seized the crystal, the generals sent their soldiers to seize the city, clashing with one another and the Zufluchtites as well. But the people of the city knew it well, and used the ancient machines to build a great wall, sealing themselves in and the armies of the Gods out. Still, they clash with one another and the city, trying to breach its Great Wall.
Ort des Todes
The Place of Death, the land south of the city lives up to its name. A place where only black sand sits, undisturbed save for the marching feet of the armies of Exitius, the landscape looks like a wasteland.
Ende Forest
To the north of the city, the forests were the place where the armies of Anima settled. Twisting the native wildlife around them, the forest rose to heights that rivaled the city. Along with the trees and plants, the animals were transformed as well, making them ideal war beasts, and turning the jungle into a living nightmare.
The Zitadelle
The pinnacle of order to the east, the city of Aeon is a prime example of his attitudes. Every street, building, and plant has been laid out perfectly, creating a uniform and unchanging land, the weather always staying the same as well.
The Ort Andern
And finally, to the west of the city lies the Changing Lands, a place where the ground convulses, ripping itself apart and transforming constantly. Plants and animals blend and transform as well, while whole chunks of the land fly into the air and crush with exceeding randomness.
Jediluigi- Enlisted
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Age : 32
Reputation : 1
Registration date : 2011-06-19
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