Welcome to Universal Conflict
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Final Exodus: Dark Reality :: Waste Basket :: Forum Wars: Universal Conflict :: The Game :: Grand Academy
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Welcome to Universal Conflict
WELCOME TO UNIVERSAL CONFLICT, THE STRATEGY ROLEPLAYING GAME
"Lasciate ogne speranza, voi ch'intrate"
If you are reading this, then you must be new. Let me be the first to say-
You're a new player!
-and now that we have that out of the way, let us get on with this totally original and hip guide on how to play this game.
So, what is Universal Conflict?
What a good question Timmy, let me explain. UC is the evolution of a game "Forum Wars" (Not the actual one, the real thing that comes on Google is [censored]-tier) which had a small community base of players who would take up the persona of characters and nations and use diplomacy, war, and fun adventures as a way of interacting and having a good ole' time. The current product you see is a culmination of past experiences from the players and admins views on how the rules should work.
Rules?
Yes Timmy, rules. You can find them here. Certain players who shall not be named *cough Jack, Abaddon* made it apparent some semblance of rules would be required. What you see today is the most refined and player-friendly version we have.
Ok, so how do I play?
Well, Timmy, if you've read the rules you're already on the way to playing, but lets explain some of the fine details. Go check out the.
Grand Academy and create a thread titled "The Training of [Your name here]". Another thing to consider, if you aren't using solely user made content, are what we call Copyrights.
Copyrights?
Certain players may wish to use "unique" or "cool" bits of a franchise to themselves, and thus can "claim" it so only they can use it. A player would have to ask if they could use something from that franchise BEFORE he actually could. This allows some players to stay "unique." Some Copyrights are available to all for obvious reasons.
Okay, but where does my story begin? do I have any starting planets?
A player begins the game with a maximum of of 10 solar systems, each system can have a maximum number of 20 planets. Feel free to spread them out however you like.
Once you've done all this, you can take a run through the academy and in no time you'll be ready to join or create your very own story! Will you be the peaceful Republic, the conquering Empire, or something as great or terrible as space itself? That's up to you.
We're done here, Jediluigi, out.
"Lasciate ogne speranza, voi ch'intrate"
If you are reading this, then you must be new. Let me be the first to say-
You're a new player!
-and now that we have that out of the way, let us get on with this totally original and hip guide on how to play this game.
So, what is Universal Conflict?
What a good question Timmy, let me explain. UC is the evolution of a game "Forum Wars" (Not the actual one, the real thing that comes on Google is [censored]-tier) which had a small community base of players who would take up the persona of characters and nations and use diplomacy, war, and fun adventures as a way of interacting and having a good ole' time. The current product you see is a culmination of past experiences from the players and admins views on how the rules should work.
Rules?
Yes Timmy, rules. You can find them here. Certain players who shall not be named *cough Jack, Abaddon* made it apparent some semblance of rules would be required. What you see today is the most refined and player-friendly version we have.
Ok, so how do I play?
Well, Timmy, if you've read the rules you're already on the way to playing, but lets explain some of the fine details. Go check out the.
Grand Academy and create a thread titled "The Training of [Your name here]". Another thing to consider, if you aren't using solely user made content, are what we call Copyrights.
Copyrights?
Certain players may wish to use "unique" or "cool" bits of a franchise to themselves, and thus can "claim" it so only they can use it. A player would have to ask if they could use something from that franchise BEFORE he actually could. This allows some players to stay "unique." Some Copyrights are available to all for obvious reasons.
Okay, but where does my story begin? do I have any starting planets?
A player begins the game with a maximum of of 10 solar systems, each system can have a maximum number of 20 planets. Feel free to spread them out however you like.
Once you've done all this, you can take a run through the academy and in no time you'll be ready to join or create your very own story! Will you be the peaceful Republic, the conquering Empire, or something as great or terrible as space itself? That's up to you.
We're done here, Jediluigi, out.
Last edited by Jediluigi on Sat Dec 29, 2012 7:15 pm; edited 4 times in total
Jediluigi- Enlisted
- Number of posts : 137
Age : 32
Reputation : 1
Registration date : 2011-06-19
Re: Welcome to Universal Conflict
are you hyperlinking some stuff later so that we can read rules? I'm guessing you're typing up the rules as I post this or something.
Re: Welcome to Universal Conflict
The rules are linked.
Jediluigi- Enlisted
- Number of posts : 137
Age : 32
Reputation : 1
Registration date : 2011-06-19
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Final Exodus: Dark Reality :: Waste Basket :: Forum Wars: Universal Conflict :: The Game :: Grand Academy
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