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Warring RPG/Forum Wars/Whatever you call it: Discusion

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me naam is m
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Post by Quantum Rain Thu Jan 01, 2009 8:51 am

First topic message reminder :

Well, I figured to give you guys the choice of what the rpg should be like...rules and all.


Last edited by Quantum Rain on Sat Jan 03, 2009 6:20 am; edited 1 time in total
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Post by me naam is m Sun Jan 18, 2009 9:34 am

me naam is m wrote:i'd say we stay away from both of them, and try something original

hmmm. idea. what about like creating a continuum like on VX, with made up races and all?
you could start playing as a member of a race starting with the smallest ship.
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Post by mr33mean Sun Jan 18, 2009 1:28 pm

Yea and each race could have a distinctive goal like one could be peacful one could be aggressive etc.
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Post by me naam is m Mon Jan 19, 2009 3:28 am

mr33mean wrote:Yea and each race could have a distinctive goal like one could be peacful one could be aggressive etc.

no.
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Post by Quantum Rain Thu Jan 22, 2009 7:32 pm

This is what I have so far.

Eco=Population.
Population starting: 3 thousand per planet.
Population increases by 1k, every day.
===========================
Staring amount:
10 starships of your choosing. With full fighter complement. Additional flagship. (1-2 of each class. I.E. Corvette, frigate, etc. No SSD types.)
Starting planets: 3, uncannon ones only, in one star system.
Tech starts at the SW level.
===========================
Rules:
1: No godmodding!
2: No invincibility.
3: Limit of 5 to uber ships.
4: 1 super weapon use per day.
5: One post per player on each team.
6: One faction per person at a time. AI’s are an exception.
7: Tech must take time to research, at least 5 days per, 3 for developing specs to a ship.
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Post by Link the hero of time Thu Jan 22, 2009 7:47 pm

agreed,

ship building also imporant

size of shipyards ext
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Post by Quantum Rain Thu Jan 22, 2009 7:49 pm

The production can be a bit open to discusion when starting, though it will be necesity when in midlife.
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Post by Link the hero of time Thu Jan 22, 2009 7:51 pm

also a group of peopl need to moderate this, and set standards for tech and the amount of tech points it takes to advance, or we can make a tech tree
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Post by Quantum Rain Thu Jan 22, 2009 7:53 pm

Hmm, tech tree sounds better, and can be made general.
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Post by mr33mean Thu Jan 22, 2009 7:54 pm

So are we defenitly gonna have teams or is that a suggestion
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Post by Quantum Rain Thu Jan 22, 2009 7:55 pm

Teams are factions, and it is optional to the player.
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Post by mr33mean Thu Jan 22, 2009 7:56 pm

Allright and how are wo going to do diplomacy in this or is it anything goes
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Post by Quantum Rain Thu Jan 22, 2009 7:57 pm

Diplomacy is of to the players as well.
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Post by Link the hero of time Thu Jan 22, 2009 7:58 pm

make your own faction or join another to make it bger

i can make up a tech tree or at lease a stater one
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Post by Quantum Rain Thu Jan 22, 2009 8:01 pm

Starter one would be better, so I can modify and add to it.
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Post by Link the hero of time Thu Jan 22, 2009 8:02 pm

fyi i am not privy to ST tech so someone else will do that, but for cannon SW tech i can do that
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Post by Quantum Rain Thu Jan 22, 2009 8:03 pm

Okay, well do that, and if someone ST can make one of those please?
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Post by mr33mean Thu Jan 22, 2009 8:04 pm

I will get out my ST encyclopedia(i got it when i was 5 i am NOT that much of a nerd)
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Post by Link the hero of time Thu Jan 22, 2009 8:05 pm

also if you tell me what the tech point production per planet is i can put a set # of tech points to advance
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Post by mr33mean Thu Jan 22, 2009 8:06 pm

And are we gonna have a way that it increase in a certain way to increase the price for a higher lvl of tech
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Post by Link the hero of time Thu Jan 22, 2009 8:07 pm

yeah, first tech = 250 tp

second 500 tp
third 1000 and so on and so on
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Post by mr33mean Thu Jan 22, 2009 8:08 pm

k so just double
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Post by Quantum Rain Thu Jan 22, 2009 8:08 pm

As for tech points, just put Tech Points Required next to it, and I'll fill in the blanks.

As for your question, it will depend on the population total, research labs, and corrosponding techs to access others.
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Post by mr33mean Thu Jan 22, 2009 8:09 pm

Sure and when do you want this or need this finished for
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Post by Link the hero of time Thu Jan 22, 2009 8:10 pm

after a certen amout of research you can make your own tech?
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Post by Quantum Rain Thu Jan 22, 2009 8:10 pm

I need it to actually make a working tech tree. A general one to help organize it. That way, someone can make their own tech under that tree. And yes Rahl, after a time you can.
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